Job Responsibilities: Senior UI Artist/Designer
Salary: $20-30/Hour
Company: Netflix
Location: USA
Educational Requirements: Bachelor's Degree
Full Job Description:
Spry Fox strives to be a fun studio to work for, something that is important but not the biggest part of your life, but finds that crunch is an unhealthy and unproductive industry practice. - what to learn and avoid in the future. We want you to have friends, family, hobbies and a life outside of work. We want you to love your colleagues and know that they support you 100%. We want you to be proud of what you do and how you do it. For more than 10 years, we were completely isolated from the wild dogs scattered all over the world. In order to make this work efficiently, we all try to be online and in touch from 10:00 AM to 2:00 PM PST to ensure that we and our team have full working hours; otherwise, our schedule is flexible and completely under our individual control!
Now that we're part of Netflix, we can use more support to do what we love without worrying about how to make money! We're always focused on creating original, imaginative games... now more than ever. BAMBA JOB
Spry Fox is looking for a Senior Artist / UI Designer! In this role, you will lead our visual direction of UI, component design and in-engine implementation for a comfortable, cross-platform MMO.
You will work closely with our art, design and engineering teams to create a user interface that blends seamlessly into our 3D world in terms of functionality, style and aesthetics. You will work with the design team to transform wireframes into a good user experience, and with the engineering team to create and maintain a set of repeatable elements. As an artist / UI designer, you will be responsible for designing our UI to work across different experiences (eg mobile and others) and navigating the trade-offs between visual quality, performance and maintenance. WORK
Create high-quality UI assets that complement the look of the game's 3D assets
Follow technical guidelines and collaborate with developers to improve the quality and usability of the user interface as a whole, within the limits of what the design has created.
Manage and optimize the pipeline to create high-quality, customized UI assets that complement the look of the game's 3D assets.
Integrate UI components into UMG widgets and use Blueprint to build and manage customized components
Regular, continuous and open communication with team members about your work and status (Slack, Google Meet, essential email)
Is required
Experience working with new premium models - UI design in UMG and Blueprints widget design.
A portfolio that demonstrates strong UI design skills, as well as 2D component design
Experience designing user experience and user insights for games, including a deep understanding of game systems, player motivation and game flow.
A deep understanding of how design translates to code and how your decisions will affect development complexity and timelines.
Strong communication skills, including clear and proactive communication and able to raise a wide range of complex technical issues to programmers and non-technical teams.
